Murnatan http://bugtracker.murnatan.com/subdom/bugtracker/ MurnatanMurnatan: Recently edited tasks 2018-05-06T12:16:59Z FS#41: Multiple Overminds and Reactors can be built http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=41 2018-05-06T12:16:59Z Sam Toma To Reproduce:  Deconstruct Overmind/Reactor, build overmind/reactor, build more overminds/reactors till first is done building.  Game only stops you from building RC/OM when one is built, not when one is buidling To Reproduce:  Deconstruct Overmind/Reactor, build overmind/reactor, build more overminds/reactors till first is done building.  Game only stops you from building RC/OM when one is built, not when one is buidling

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FS#40: Serverwide crash http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=40 2018-05-06T12:16:43Z Loki https://pastebin.com/Ub836ghr   https://pastebin.com/Ub836ghr

 

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FS#42: Wrong mouse position transformation in server menu http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=42 2018-04-24T20:08:46Z F(i)=l*s It looks like there is wrong mouse transformation in server menu in higher resolution (more then 1080p). I'm using 1440p resolution, and it looks like the mouse position is transform to 1080p in server menu, and then transofrm to 1440p. For example: if mouse is in 2560, 1440 point in game is on the 1920, 1080. I tested it in lower resolution, and its same, but in different way. Mouse in 800, 600 possition is in 2560, 1440 in game, If you like, i can send you a movie of this. It seems that the problem only occurs only on servers grid.   Fils It looks like there is wrong mouse transformation in server menu in higher resolution (more then 1080p).

I'm using 1440p resolution, and it looks like the mouse position is transform to 1080p in server menu, and then transofrm to 1440p.

For example: if mouse is in 2560, 1440 point in game is on the 1920, 1080. I tested it in lower resolution, and its same, but in different way. Mouse in 800, 600 possition is in 2560, 1440 in game,

If you like, i can send you a movie of this. It seems that the problem only occurs only on servers grid.

 

Fils

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FS#35: Forward bases for humans are super glitchy http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=35 2018-04-10T08:47:04Z Sam Toma Everything appears to be unpowered when you build a repeater, however you can place down buildings while they are indicated red that you can't if you are within the power.  All buildings have the unpowered symbol but function.  The armory acts weird where you have to move back and to use it. Everything appears to be unpowered when you build a repeater, however you can place down buildings while they are indicated red that you can't if you are within the power.  All buildings have the unpowered symbol but function.  The armory acts weird where you have to move back and to use it.

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FS#11: PraeGelidus - slowdown http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=11 2018-04-09T16:44:37Z Miroslav Šanc Pum and spectator are very slow there. Pum and spectator are very slow there.

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FS#2: Adv Mur sprint prediction fault http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=2 2018-04-09T16:44:27Z Miroslav Šanc If you will sprint with Adv Mur and suddently turn backwards, prediction will gone crazy. Version: 0.1.555 If you will sprint with Adv Mur and suddently turn backwards, prediction will gone crazy.

Version: 0.1.555

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FS#37: Turrets work when Repeater is only BEING built http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=37 2018-04-08T10:51:57Z Loki If the repeater is destroyed, the turrets appear to be unable to shoot. However the moment repeater is being built, turrets start functioning properly. If the repeater is destroyed, the turrets appear to be unable to shoot. However the moment repeater is being built, turrets start functioning properly.

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FS#30: Hitting the escape key from the main start menu causes UI to disappear http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=30 2018-04-08T10:51:49Z Sam Toma To Reproduce: Start Murnatan from steam, hit escape until the start menu disappears, leaving only the background.  You are now unable to do anything to make it come back except for restarting the game. To Reproduce: Start Murnatan from steam, hit escape until the start menu disappears, leaving only the background.  You are now unable to do anything to make it come back except for restarting the game.

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FS#13: Crash while changing CUSTOM Graphics Quality http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=13 2018-04-08T10:51:40Z Loki Occurs whenever I try to change any CUSTOM quality - such as Ambient Occlusion, Effects quality, Shadow quality. Happens to Nomad as well. Log: https://pastebin.com/bDd6iCvh Screen: Occurs whenever I try to change any CUSTOM quality - such as Ambient Occlusion, Effects quality, Shadow quality. Happens to Nomad as well.

Log:

https://pastebin.com/bDd6iCvh

Screen:

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FS#33: Aliens can build alien structures while over mind is being built http://bugtracker.murnatan.com/subdom/bugtracker/index.php?do=details&task_id=33 2018-04-08T10:51:32Z Sam Toma To Reproduce: Have 1 person deconstruct the overmind, then build a new overmind.  Notice that a second person can contruct structures while the overmind is still building. To Reproduce: Have 1 person deconstruct the overmind, then build a new overmind.  Notice that a second person can contruct structures while the overmind is still building.

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